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Platforming Engine

Platforming Engine

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Devlog

  • Game Maker Studio 2.3!
    September 01, 2020 by Rob van Saaze
    3
    GameMaker Studio 2.3 is out. This asset has been reviewed and updated (a single small fix was required related to the deprecation of the self keyword in 2.3). It is now up to date and works fine with... Continue reading
  • Platforming Engine V1_4 is now out!
    February 16, 2020 by Rob van Saaze
    1
    Platforming engine v1_4 is now out! This update includes several fixes and some exciting new features! -Added throwable crates (you can also stand on them!) -Added text beacons -Fixed a rare bug to do... Continue reading
  • Platforming Engine v1_3 is now out!
    February 01, 2020 by Rob van Saaze
    1
    The 1.3 update is here! This update adds several camera modes, fixes a glitch related to pausing and cleans up some more code. Additionally, there is now an animation state variable that allows you to... Continue reading
  • Platforming Engine v1_2 is now out!
    September 28, 2019 by Rob van Saaze
    v1.2: Spikes Basic enemy Blocks that fall after you touch them Better slope handling Minor fixes and improvements... Continue reading
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